Package dev.pulsemc.pulse.api.events.network
package dev.pulsemc.pulse.api.events.network
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ClassesClassDescriptionTriggered when the PulseBuffer flushes accumulated packets to the network.Triggered asynchronously when the server receives a packet from a client.Triggered when a packet is about to be added to the Pulse buffer.Triggered asynchronously for packets sent or received before the player has fully joined.